November 27. This is the final deadline to participate in the ‘Bologna si mette in gioco – Playable Bologna’ contest launched by the Bologna Municipality: develop a videogame that talks about Bologna and promotes it through its heritage and monuments.
IVIPRO
Exploring 1968 through a videogame
Monica is a project designed by a group of students from the Luchino Visconti Cinema School in Milan. In this visual novel the player must face the mishaps of the eponymous protagonist, who is in charge of a hairdresser’s salon in 1968 Milan.
The Hand of Glory: first screens and teaser
The first screens and teaser trailer of The Hand of Glory are now available; the game is being completely made in Italy, produced by Daring Touch and developed by Madit Entertainment. It’s an adventure game set between the United States and Italy, a project in which fantasy sinks its roots in the real world, between history and mystery.
AESVI: videogames worth €1.5 billion in 2017
According to the latest report by AESVI (the Italian Videogames Association), in 2017 the Italian videogames sector generated turnover of just under €1.5 billion, with an increase across all segments: consoles, accessories, and physical and digital software.
The region of Emilia-Romagna joins IVIPRO
Emilia-Romagna is now part of the list of Italian regions to be mapped for IVIPRO, together with Basilicata, Calabria, Campania, Lazio, Liguria, Marche, Piedmont, Apulia, Sardinia, Sicily, Aosta Valley, Friuli-Venezia Giulia, Lombardy, Tuscany, Trentino and Umbria.
Mi Rasna: playing Etruscan
Mi Rasna is not only an interesting videogame project that aims to value the very rich history of the ancient Etruscan civilization, but also a significant example of connection between the world of project development and the Italian cultural facilities.
Italyformovies.it opens a new videogame section
Italy for Movies has just become even richer: the Ministry of Cultural Heritage and Activities and Tourism’s recently-launched national portal for locations and movie production incentives, created by Istituto Luce Cinecittà in collaboration with the Italian Film Commissions Association, now boasts a database of videogames set in Italy.
Searching for the truth: a video game about Narni
IVIPRO planned a first visit to some places in the Region of Umbria last august. Narni was one of the charming towns in the list: Narni Underground is a place full of history and mystery, the perfect scenario for a videogame.
QuickMuseum, museums in your pocket
QuickMuseum, the first app created by Arternative, guides visitors within museums through personalized tours, stories, quizzes, puzzles and riddles. The app tells you anecdotes and stories about the most famous works of art.
International Game Camp 2017: videogames meet cultural heritage
The International Game Camp (IGC) is a 48 hours event of game’s cocreation placed in Milan and in Toronto that merge two communities of developers and professionals inspired by cultural contents shared by istitutions or in creative common.