Last year, IVIPRO DAYS hosted in-depth informative meetings, featuring Italian and international guests. At the charming Castello Estense of Ferrara, 23 experts and scholars, developers and game designers, as well as cultural institutions that had been working with video games, shared case studies and concrete experiences with the audience.
News
A Painter’s Tale: teaser trailer and demo available!
A Painter’s Tale: Curon, 1950 is an adventure game, developed by Monkeys Tales Studio in collaboration with IVIPRO, that tells the story of the tiny Südtirol village of Curon Venosta by mixing reality and fiction. The old Curon was flooded by the waters of Lake Reschen in 1950 due to the construction of a dam. What lies beneath the bell tower still emerging from the lake?
IVIPRO DAYS “Best Special Initiative” at DStars Awards 2020
We are very proud to announce that IVIPRO DAYS, our annual event dedicated to exploring the role and potential of the video game as a tool for promoting the territory and heritage, has been awarded with the “Best Special Initiative” award at the 2020 edition of DStars Awards – Celebrating Italian Game Developers!
IVIPRO DAYS 2019: Video Games, Heritage, Tourism
On November 23rd 2018, the “Video games, territory and heritage” seminar took place in Bologna. It was the first of a series of literacy events promoted by IVIPRO and dedicated to exploring the role and potential of the video game as a tool for promoting the territory and heritage.
Playable Bologna: a videogame on Bologna’s historical, cultural and artistic heritage
November 27. This is the final deadline to participate in the ‘Bologna si mette in gioco – Playable Bologna’ contest launched by the Bologna Municipality: develop a videogame that talks about Bologna and promotes it through its heritage and monuments.
Exploring 1968 through a videogame
Monica is a project designed by a group of students from the Luchino Visconti Cinema School in Milan. In this visual novel the player must face the mishaps of the eponymous protagonist, who is in charge of a hairdresser’s salon in 1968 Milan.
The Hand of Glory: first screens and teaser
The first screens and teaser trailer of The Hand of Glory are now available; the game is being completely made in Italy, produced by Daring Touch and developed by Madit Entertainment. It’s an adventure game set between the United States and Italy, a project in which fantasy sinks its roots in the real world, between history and mystery.
AESVI: videogames worth €1.5 billion in 2017
According to the latest report by AESVI (the Italian Videogames Association), in 2017 the Italian videogames sector generated turnover of just under €1.5 billion, with an increase across all segments: consoles, accessories, and physical and digital software.
The region of Emilia-Romagna joins IVIPRO
Emilia-Romagna is now part of the list of Italian regions to be mapped for IVIPRO, together with Basilicata, Calabria, Campania, Lazio, Liguria, Marche, Piedmont, Apulia, Sardinia, Sicily, Aosta Valley, Friuli-Venezia Giulia, Lombardy, Tuscany, Trentino and Umbria.
Mi Rasna: playing Etruscan
Mi Rasna is not only an interesting videogame project that aims to value the very rich history of the ancient Etruscan civilization, but also a significant example of connection between the world of project development and the Italian cultural facilities.