Last year, IVIPRO DAYS hosted in-depth informative meetings, featuring Italian and international guests. At the charming Castello Estense of Ferrara, 23 experts and scholars, developers and game designers, as well as cultural institutions that had been working with video games, shared case studies and concrete experiences with the audience.
A Painter’s Tale: Curon, 1950 is an adventure game, developed by Monkeys Tales Studio in collaboration with IVIPRO, that tells the story of the tiny Südtirol village of Curon Venosta by mixing reality and fiction. The old Curon was flooded by the waters of Lake Reschen in 1950 due to the construction of a dam. What lies beneath the bell tower still emerging from the lake?
We are very proud to announce that IVIPRO DAYS, our annual event dedicated to exploring the role and potential of the video game as a tool for promoting the territory and heritage, has been awarded with the “Best Special Initiative” award at the 2020 edition of DStars Awards – Celebrating Italian Game Developers!
On November 23rd 2018, the “Video games, territory and heritage” seminar took place in Bologna. It was the first of a series of literacy events promoted by IVIPRO and dedicated to exploring the role and potential of the video game as a tool for promoting the territory and heritage.
November 27. This is the final deadline to participate in the ‘Bologna si mette in gioco – Playable Bologna’ contest launched by the Bologna Municipality: develop a videogame that talks about Bologna and promotes it through its heritage and monuments.
The first screens and teaser trailer of The Hand of Glory are now available; the game is being completely made in Italy, produced by Daring Touch and developed by Madit Entertainment. It’s an adventure game set between the United States and Italy, a project in which fantasy sinks its roots in the real world, between history and mystery.
Emilia-Romagna is now part of the list of Italian regions to be mapped for IVIPRO, together with Basilicata, Calabria, Campania, Lazio, Liguria, Marche, Piedmont, Apulia, Sardinia, Sicily, Aosta Valley, Friuli-Venezia Giulia, Lombardy, Tuscany, Trentino and Umbria.
Mi Rasna is not only an interesting videogame project that aims to value the very rich history of the ancient Etruscan civilization, but also a significant example of connection between the world of project development and the Italian cultural facilities.