The National Aerobatic Team (Pattuglia Acrobatica Nazionale) was founded in 1961 by the Italian Air Force (Aeronautica Militare). The mobile app Frecce Tricolori Flight Simulator lets the users get into the cockpit and execute incredible aerobatic maneuvers.
News
More Italian regions join IVIPRO
Piedmont, Apulia, Sardinia, Sicily, and the Aosta Valley are now part of the list of Italian regions to be mapped for IVIPRO, together with Friuli-Venezia Giulia, Lombardy, Tuscany, and Trentino.
Playable Milano: an interview with Italo Games
IVIPRO interviews Emmanuele Tornusciolo of Italo Games, a developer team from Milan that intends to bring Italian videogames at an international level, presenting typical Italian places, aesthetics and themes.
TOWERandPOWER, VR and Middle Ages in Bologna
Bologna in the 13th century turns to reality thanks to the VR. TOWERandPOWER is a time machine that allows the user to walk through the streets of Bologna and to see in first person its fascinating colonnades and the towers, as they were in the Middle Ages.
Tax credit: tax breaks also for the production of videogames
The law reform about the cinema and audiovisual sector has been approved by the Italian parlament. The tax credit was already applied to the cinema sector but now it will be extended also to the production and distribution of videogames in Italy.
Playable Palermo: an interview with Sylphe labs
In Occultus – Cabala Mediterranea, the four members of the Sicilian team Sylphe labs guide the player through Palermo in the early 1900’s, in a graphic adventure game full of esotericism, mysteries and stories which are strictly connected to the Sicilian city.
AESVI and IFC join forces to promote Italy’s industry and territory
Wheels of Aurelia, a road trip through Italy
Santa Ragione’s Wheels of Aurelia is a road trip game set on the Roman road “via Aurelia” during the turmoil of the 1970s and focuses on the socio-political scene of the decade.
The Town of Light: a video game set in Volterra’s ex-mental hospital
In 2014 Volterra’s ex-mental hospital becomes the source of inspiration for The Town of Light, a video game by LKA.it, an independent studio founded by Luca Dalcò.
Monteriggioni and the Assassin’s Creed effect
The project derives from the study of exemplary cases such as Assassins’s Creed II, a video game released in 2009 and set during the Italian Renaissance, in cities like Venice, Florence, San Gimignano, Forlì and Monteriggioni.