Italy for Movies has just become even richer: the Ministry of Cultural Heritage and Activities and Tourism’s recently-launched national portal for locations and movie production incentives, created by Istituto Luce Cinecittà in collaboration with the Italian Film Commissions Association, now boasts a database of videogames set in Italy.
Italy
Playable Milano: an interview with Italo Games
IVIPRO interviews Emmanuele Tornusciolo of Italo Games, a developer team from Milan that intends to bring Italian videogames at an international level, presenting typical Italian places, aesthetics and themes.
TOWERandPOWER, VR and Middle Ages in Bologna
Bologna in the 13th century turns to reality thanks to the VR. TOWERandPOWER is a time machine that allows the user to walk through the streets of Bologna and to see in first person its fascinating colonnades and the towers, as they were in the Middle Ages.
Playable Palermo: an interview with Sylphe labs
In Occultus – Cabala Mediterranea, the four members of the Sicilian team Sylphe labs guide the player through Palermo in the early 1900’s, in a graphic adventure game full of esotericism, mysteries and stories which are strictly connected to the Sicilian city.
Wheels of Aurelia, a road trip through Italy
Santa Ragione’s Wheels of Aurelia is a road trip game set on the Roman road “via Aurelia” during the turmoil of the 1970s and focuses on the socio-political scene of the decade.
The Town of Light: a video game set in Volterra’s ex-mental hospital
In 2014 Volterra’s ex-mental hospital becomes the source of inspiration for The Town of Light, a video game by LKA.it, an independent studio founded by Luca Dalcò.
Monteriggioni and the Assassin’s Creed effect
The project derives from the study of exemplary cases such as Assassins’s Creed II, a video game released in 2009 and set during the Italian Renaissance, in cities like Venice, Florence, San Gimignano, Forlì and Monteriggioni.
The Italian games market: statistics by AESVI
According to the last statistics published by AESVI (the Italian Games Industry Association), the Italian video games market closed the year 2015 with a turnover of almost one billion euros (952,172,036 euros) and a positive trend (+6.9%), compared with 2014.