The small town of Triora provides fertile ground for creative endeavors: the complex cultural and narrative background of the Ligurian village offers a fascinating setting for a videogame.
Our research led us to discover Samhain, an unfinished videogame inspired by Triora’s past. We played the demo version and interviewed Federico Fasce, a game designer who was developing the title for Trecision in 2000. Read the article (in Italian).