Behind its strategy/business facade, LOGIstiCAL: Italy features a geographical potential not to be underestimated. The game, developed by the Australian developer Sacada and recently published on PC, is completely set on the Italian territory.
Even if the game remains at its core a management/puzzle game, it also reveals an educational nature, based on three distinctive elements: the detail of the map, which basically becomes an interactive atlas; the research work, aimed at recreating the local and regional features; and the collaboration between the Australian developer and an Italian player to ensure the fidelity of the contents.
IVIPRO has interviewed both the Australian developer and Marco Calcaterra, who offered his support to Sacada to ensure that LOGIstiCAL: Italy depicted our territory with proper accuracy. Read the interview (in Italian).